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  4. 2 – Format

2 – Format

2.1 – Practice

2.1.1 – 120 minutes

2.1.2 – 30% track usage

2.1.3 – In sim date and time based on section 7 of the rules

 

2.2 – A Race Format

2.2.1 – Qualifying

2.2.1.1 – 10 minutes

2.2.1.2 – Open qualifying (all cars on track with one another)

 

2.2.2 – Race

2.2.2.1 – 60 minutes

2.2.2.2 – Grid ordered by qualifying time

2.2.2.3 – A format points system

 

2.3 – B Race Format

2.3.1 – Qualifying

2.3.2 – 10 minutes

2.3.3 – Open qualifying (all cars on track with one another)

2.3.4 – Qualifying points system

 

2.3.2 – Race

2.3.2.1 – 60 minutes

2.3.2.2 – Grid ordered qualifying time with the top 10 inverted (this is subject to change depending on the number of entries to the series)

2.3.2.3 – B format points system

 

2.4 – C Race Format

2.4.1 – Qualifying

2.4.2 – 10 minutes

2.4.3 – Open qualifying (all cars on track with one another)

 

2.4.2 – Race 1

2.4.2.1 – 25 minutes

2.4.2.2 – Grid ordered by qualifying time

2.4.2.3 – C format points system

 

2.4.3 – Warm Up

2.4.3.1 – 3 minute

 

2.4.4 – Race 2

2.4.4.1 – 30 minutes

2.4.4.2 – Grid ordered by race 1’s results with the top 8 inverted (this is subject to change depending on the number of entries to the series)

2.4.4.3 – C format points system

 

2.5 – Meeting Rules 

2.5.1 – Open setup

2.5.2 – 1 fast repair per race

2.5.3 – Drive through awarded at 20 incidents, and at every 10 incidents after that

2.5.4 – Track usage is carried over from each session

2.5.5 – Time of day is set for practice. The other sessions will have the time of day carried over from the previous session

2.5.6 – Dynamic weather

2.5.7 – Each format may be adjusted by the ARL admins 

2.5.8 – Fuel tank limited to 60% capacity

 

2.6 – Championship Rules 

2.6.1 – 6 Meetings

2.6.2 – Each driver’s lowest scoring meeting is dropped from their season points total

2.6.3 – Drop Scores only affect a drivers score not the teams score