2.1 – Practice
2.1.1 – 120 minutes
2.1.2 – 30% track usage
2.1.3 – In sim date and time based on section 7 of the rules
2.2 – A Race Format
2.2.1 – Qualifying
2.2.1.1 – 10 minutes
2.2.1.2 – Open qualifying (all cars on track with one another)
2.2.2 – Race
2.2.2.1 – 60 minutes
2.2.2.2 – Grid ordered by qualifying time
2.2.2.3 – A format points system
2.3 – B Race Format
2.3.1 – Qualifying
2.3.2 – 10 minutes
2.3.3 – Open qualifying (all cars on track with one another)
2.3.4 – Qualifying points system
2.3.2 – Race
2.3.2.1 – 60 minutes
2.3.2.2 – Grid ordered qualifying time with the top 10 inverted (this is subject to change depending on the number of entries to the series)
2.3.2.3 – B format points system
2.4 – C Race Format
2.4.1 – Qualifying
2.4.2 – 10 minutes
2.4.3 – Open qualifying (all cars on track with one another)
2.4.2 – Race 1
2.4.2.1 – 25 minutes
2.4.2.2 – Grid ordered by qualifying time
2.4.2.3 – C format points system
2.4.3 – Warm Up
2.4.3.1 – 3 minute
2.4.4 – Race 2
2.4.4.1 – 30 minutes
2.4.4.2 – Grid ordered by race 1’s results with the top 8 inverted (this is subject to change depending on the number of entries to the series)
2.4.4.3 – C format points system
2.5 – Meeting Rules
2.5.1 – Open setup
2.5.2 – 1 fast repair per race
2.5.3 – Drive through awarded at 20 incidents, and at every 10 incidents after that
2.5.4 – Track usage is carried over from each session
2.5.5 – Time of day is set for practice. The other sessions will have the time of day carried over from the previous session
2.5.6 – Dynamic weather
2.5.7 – Each format may be adjusted by the ARL admins
2.5.8 – Fuel tank limited to 60% capacity
2.6 – Championship Rules
2.6.1 – 6 Meetings
2.6.2 – Each driver’s lowest scoring meeting is dropped from their season points total
2.6.3 – Drop Scores only affect a drivers score not the teams score