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5. Points

5.1 – Point Eligibility

5.1.1 – Must finish either 0, 1 or 2 laps down to be eligible for points

 

5.2 – Bonus / Penalty Points

5.2.1 – 1 bonus point is rewarded for 0 incidents in a race as recorded by iRacing (this may include incidents recorded after the finish line at the end of the race)

5.3 – Points Structure Per Race (based on car class finish)

1st 50 11th 30 21st 20 31st 10
2nd 44 12th 29 22nd 19 32nd 9
3rd 41 13th 28 23rd 18 33rd 8
4th 39 14th 27 24th 17 34th 7
5th 37 15th 26 25th 16 35th 6
6th 35 16th 25 26th 15 36th 5
7th 34 17th 24 27th 14 37th 4
8th 33 18th 23 28th 13 38th 3
9th 32 19th 22 29th 12 39th 2
10th 31 20th 21 30th 11 40th 1

5.4 – Team Points

5.4.1 – Team points are the cumulative points of the drivers registered for that race

5.4.2 – The 2 highest scoring drivers across a meeting contribute to the team score for that meeting  

 

5.5 – Tiebreak System

5.5.1 – If multiple drivers score the same number of points during the season, the driver with the more points when drop scores aren’t applied is placed ahead

5.5.2 – If multiple drivers are still tied after 5.5.1, then the driver with the better best result is placed ahead. If it is tied after that, the second best results are compared. This continues until the tie is broken