2.1 – Practice Race
2.1.1 – Day prior to each race meeting
2.1.2 – Same starting conditions as the race session
2.1.3 – 120 minute practice
2.1.4 – 10 minute qualifying
2.1.5 – 20 minute race
2.2 – Practice
2.2.1 – 110 minutes
2.2.2 – 30% track usage
2.3 – Qualifying
2.3.1 – 20 minutes
2.3.2 – Strict qualifying scrutiny
2.3.3 – Open qualifying (all cars in the same class on track at the same time)
2.3.4 – Each car class can enter the circuit during a specific period of qualifying. TCR’s go out first (first 10 minutes), followed by GT4’s (final 12 minutes)
2.3.5 – Drivers must not leave their pitbox before their slot starts
2.3.6 – Drivers may complete the flying lap they’re on even if their slot ends during it
2.3.7 – Anyone attempting to gain an advantage by being on circuit outside of their slot will receive a penalty
2.4 – Race
2.4.1 – 60 or 75 mins length
2.4.2 – Depending on the race length there will be different fuel limits in place as stated in 2.4.3 & 2.4.4
2.4.3 – 60 mins: GT4 limited to 55% & TCR limited to 40%
2.4.4 – 75 mins: GT4 limited to 70% & TCR limited to 50%
2.4.5 – Grid ordered by qualifying time
2.4.6 – The car class leaders (pole position in GT4 and TCR) can choose when to launch at the start of the race, everyone in their class should wait until they have launched before launching themselves. The TCR leader should leave approximately 10 seconds to the back of the GT4 field on the start
2.5 – General Meeting Rules
2.5.1 – Open setup
2.5.2 – 1 fast repair per race
2.5.3 – Drive through awarded at 25 incidents, and at every 7 incidents after that
2.5.4 – Track usage is carried over from each session
2.7.5 – Time of day is set for practice. The other sessions will have the time of day carried over from the previous session
2.5.6 – Forecasted weather with all elements, including the chance of rain, decided by the sim
2.5.7 – Organisers may change parts of the format if they deem appropriate
2.6 – General Championship Rules
2.6.1 – 10 meetings
2.6.2 – Each driver’s lowest scoring meeting is dropped
2.6.3 – Drop scores only affect the drivers’ scores not the teams’ scores