2.1 – Practice
2.1.1 – 120 minutes
2.1.2 – 30% track usage
2.1.3 – 08:00 in-sim time
2.2 – Normal Format
2.2.1 – Qualifying
2.2.1.1 – 10 minutes
2.2.1.2 – Open qualifying (all cars on track with one another)
2.2.1.3 – 10:15 in-sim time
2.2.2 – Race 1
2.2.2.1 – 15 minutes
2.2.2.2 – Grid ordered by qualifying time
2.2.2.3 – 10:45 in-sim time
2.2.3 – Race 2
2.2.3.1 – 15 minutes
2.2.3.2 – Grid is the race 1 results reversed by a number of positions (this number is decided based on the number of entries at the start of the season)
2.2.3.3 – 14:00 in-sim time
2.2.4 – Warm-Up
2.2.4.1 – 5 minutes
2.2.4.2 – 18:00 in-sim time
2.2.5 – Race 3
2.2.5.1 – 15 minutes
2.2.5.2 – Grid is the race 2 results reversed by a number of positions (this number is decided based on the number of entries at the start of the season)
2.2.5.3 – In-sim time is carried over from warm-up
2.3 – RX Format (this format may be adjusted depending on the number of entries)
2.3.1 – Qualifying
2.3.1.1 – 10 minutes
2.3.1.2 – Closed qualifying (cars on track by themselves)
2.3.1.3 – 10:15 in-sim time
2.3.2 – Heats
2.3.2.1 – Heats feature a maximum of 10 drivers
2.3.2.2 – 8 minutes each
2.3.2.3 – 1 joker lap
2.3.2.4 – Grid ordered by qualifying time
2.3.2.5 – 10:45 in-sim time
2.3.3 – Consolation
2.3.3.1 – Drivers who finished in the bottom half of their heat are eligible
2.3.3.2 – 8 minutes
2.3.3.3 – 1 joker lap
2.3.3.4 – 14:00 in-sim time
2.3.4 – Warm-Up
2.3.4.1 – 5 minutes
2.3.4.2 – 18:00 in-sim time
2.3.5 – Feature
2.3.3.1 – Drivers who finished in the top half of their heat and top 2 in the consolation are eligible
2.3.5.1 – 10 minutes
2.3.5.2 – 1 joker lap
2.3.5.3 – In-sim time is carried over from warm-up
2.4 – General Meeting Rules
2.4.1 – iRacing baseline setup (track specific baseline is used when possible)
2.4.2 – 1 fast repair per race
2.4.3 – Drive through awarded at 16 incidents, and at every 8 incidents after that
2.4.4 – Track usage is carried over from each session
2.4.5 – Dynamic weather
2.4.6 – In-sim date is the 15th of May 2021 at every round
2.4.7 – Standing starts for the Single Seater, Prototype and RX rounds, rolling starts for the Oval and GT rounds
2.5 – General Championship Rules
2.5.1 – 5 Meetings
2.5.2 – 15 Races (three per meeting)
2.5.3 – No drop scores